Unreal 4.7 - WIP Lighting/Material Experiments - 2015MG34 - German machine gun - 2014/2015
In-game low poly for first person view in Cryengine,
rendered in Marmoset Toolbag 2.0 with various light conditions.
Model is built for complete realistic disassembly and game animation purposes,
with pivots and hierarchy all set in 3ds.Hand-painted 4K textures - 14K triangles.
High Poly - 3ds Max - rendered with mental ray
Architectural debris - 2015: 3ds max, ZBrush, Photoshop, Substance Painter,
Single shared texture sheet for all assets, albedo, spec & gloss.
Completion time: 4 days (had more assets planned to kitbash stuff together).
Presented in Marmoset Toolbag 2.
Unreal 4.7 - WIP Lighting/Material Experiments - 2015
Warhammer Bolt Pistol with Scope
Mentor assignment from CG Society forum - 2013